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City Slash · NikasDev

Terms of Use

Terms of Use · City Slash

Updated: Edition for 1.4.6Developer: NikasDevAndroid · Windows · macOS
No City Slash account

NikasDev does not operate its own player-account or profile-storage server.

Local first

Google Play Games synchronization is available on Android.

Ads on Android

Windows and macOS do not use advertising SDKs or this Play Games integration.

01Using the game

These terms cover City Slash by NikasDev, including Android com.nikasdev.cityslash and Windows/macOS versions, for edition 1.4.6. Use the game in accordance with applicable law, its store age rating and platform rules. Involve a parent or legal guardian where the law requires it. No separate City Slash account is created.

02Content and permitted use

The game, code, artwork, characters, text and audiovisual materials are protected by the rights of NikasDev and their respective owners. You may personally use a lawfully obtained copy. This does not transfer ownership of the content. Do not distribute unlawful copies, claim others' content as your own or interfere with advertising or cloud services. These restrictions are subject to exceptions permitted by law.

03Crystals and items

Crystals, fighters, upgrades and items are virtual progress elements used under the game's rules. They are not money, a payment method or a promise of financial income. Cash redemption and transfers between players are not provided. These terms do not introduce real-money purchases or subscriptions.

04Advertising and optional rewards

Android offers optional ads for 45 crystals in the campaign and arena and interstitial ads at designated moments. Windows/macOS have no ads. Age, consent, connectivity and ad availability affect whether an ad can be shown. Optional viewing starts with your action; rewards depend on SDK confirmation and successful saving. Closing an ad alone earns nothing. Processing the same receipt again does not grant a second reward; saving errors may delay completion. Interstitials offer no reward. The Privacy Policy explains placements and data processing.

05Local, cloud and exported saves

Persistent progress is saved locally first. Android Google Play Games Saved Games supports auto-sync, manual controls and restore prompts when available. This integration is not present on Windows/macOS. Carefully review the selected version and confirmation when restoring or resolving a conflict: the chosen copy replaces state rather than adding to it. Technical receipts may be combined to prevent duplicate rewards.

Synchronization depends on connectivity, your Google account, permissions, data size and services. Before deleting local data, check the status and keep an external export; starting an upload alone is insufficient. A backup inside the app's folder may be lost with that folder. An export is an independent file that you need to update and keep separately. Recovery, freedom from conflicts and indefinite storage are not guaranteed. Disabling auto-sync or uninstalling does not delete an existing cloud copy; deletion is explained in the Privacy Policy.

06Services and updates

Google Play Games and advertising services are subject to their providers' applicable rules. Features may vary by platform, version, region and account. Updates may change features, balance and save formats; an older game may not read a newer backup. Keep needed copies before transferring progress. These terms do not promise uninterrupted service or recovery of lost progress.

07Mandatory rights

These terms do not exclude or restrict mandatory consumer rights under applicable law or liability that cannot legally be excluded. The technical limitations described here do not override those rights.

08Changes and support

Current terms are published with an update date. Material changes are accompanied by notice or consent where legally required. For game and terms enquiries, contact NikasDev at nikasdevcom@gmail.com. The Privacy Policy describes data handling.

NikasDev · City Slash

nikasdevcom@gmail.com